Adam@Edgelooper.com
To make a substantial contribution in the progressive industry of 3D, modeling and animation.
3D Modeling – Subdivision Modeling, Low Poly Modeling, Displacement Organic/Inorganic Modeling, UV Mapping, Nurbs Modeling.Digital Sculpture
3D Animation – rigging and animation of both organic and inorganic characters/environments and character motion capture
3D Texturing – Creation of procedural and rasterized maps (diffuse, bump, specularity, opacity and normal)
Lighting – Advanced knowledge of lighting for 3D
Rendering – Default Max Scanline, Mentalray, Brazil, Final Render, Vray
2D Graphics – Experienced in both vector and raster Image/Illustration/Manipulation/Generation software
Video/Audio Editing – Experienced in both Video and Audio Non-linear editing software
Traditionally trained 2D artist with strong skills in design and illustration
Hardware construction and maintenance
UV troubleshooting and clean-up of existing assets
December 2008 - Present
- CAE, Orlando, FL
Modeler
create Real-Time assests for use in both civil and military flight and ground simulators.
November 2006 - November 2008
- Full Sail University, Orlando, FL
Studio Artist
Assist students in their learning of software, specifically 3d Studio Max, Adobe Photoshop, and Maya
November 2005 - November 2006
- FPMI Solutions, Inc., Orlando, FL
Lead Character Modeler
Work with instructional designers and subject matter experts to create illustrative graphics and animations to be used in military training courseware.
September 2003 – September 2005
- CME3D, Orlando, FL
Lead Modeler/Lead Animator
Lead Animator & Digital Cinematographer on five minute full-motion video ride simulation
Lead Modeler on a real-time strategy upgrade
Lead high-poly character modeler (for normal map generation)
Textured organic & non-organic assets
Mocap integration, character animation- Produced assets for an educational simulation of a natural Florida habitat
Technical director responsible for all advanced character rigging and animation
Advanced knowledge of 3d Studio Max, Maya, Zbrush, Adobe Photoshop, Multigen Creator,UT3 Engine and CrazyBump
Intermediate knowledge of Adobe Illustrator and Flash
University of Central Florida – Graduated July 2004
Bachelor of Arts Degree – Digital Media
References are available upon request.